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[Graph programvctuxingjiaohuhuizhi

Description: 二维图形交互软件,可以画直线,圆,椭圆, 多边形,曲线,可以选取颜色-interactive 2D graphics software, can be painted line, circle, ellipse, polygon, curve, select colors
Platform: | Size: 180395 | Author: 秋水寒 | Hits:

[GDI-Bitmapgraph2dapp

Description: 使用Java书写的图形学2D程序集合(可以用JCreator3.5编译),程序包括交互式编辑,常用曲线(抛物线,三次参数样条,Beizer,B样条),还有多边形填充,2D旋转和字体示例-written in Java 2D graphics procedures set (which can be used JCreator3.5 compiler), including interactive editing procedures, common curve (parabola, the three parameters of the sample, Beizer, B-Spline), and filled polygon, 2D rotation and font sample
Platform: | Size: 59765 | Author: 徐林 | Hits:

[Other resource图形的生成

Description: 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham)实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法)实现对线型线宽的属性的控制实现二维多边形扫描转换的扫描线算法实现二维多边形扫描转换的边缘填充算法或栅栏填充算法实现二维连通区域填充的扫描线种子填充算法(四连通或八连通)实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法-basic 2D linear map of the yuan generated by the basic algorithm (DDA, the midpoint method, Bresenham) basic 2D map yuan Arc / elliptical arc generated by the basic algorithm (midpoint) to achieve linear linewidth control of the attributes of 2D polygon scan conversion algorithm scanning 2D polygon scan conversion Edge geo-filling algorithm fence or filling algorithm regional connectivity filled two-dimensional scanning lines seed filling algorithm (four or eight connectivity connectivity ) 2D linear cut of the Cohen-Sutherland cutting midpoint segmentation algorithm and cutting algorithm
Platform: | Size: 228823 | Author: 张伟 | Hits:

[Other resourceToyCAD

Description: 简易的2d CAD.有很详细的注释。 实现了画圆,线,矩形,多边形,颜色,镜像,删除,缩放。 -simple 2d CAD. Very detailed comments. To achieve the Circle, line, rectangle, polygon, color images, delete, zooming.
Platform: | Size: 198326 | Author: 段鹏久 | Hits:

[Other resourcetuxingxuedazouye

Description: 1. 做一个集成的图形界面的程序,可调用每一次作业子程序。 2. 调用画点的函数,用DDA、中点算法画直线和中点算法及正负法画圆和抛物线。 3. 交互式的二维直线求交:如果存在交点,用实心圆显示交点,并用文字显示其坐标。 4. 用动画实现二维图形变换的各种算法,实现对指定形体的平移、旋转和缩放。(包括自行车行走和绕固定点旋转的自旋转物体动画。) 5. 线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边形,再画矩形的裁剪窗口,然后选择裁剪按钮(或命令),按下“上边裁剪”按钮(或执行“上边裁剪”命令),多边形相对裁剪窗口的上边进行裁剪,显示上边裁剪后的多边形,依此进行其它各边裁剪。 6. 两种扫描多边形扫描转换算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法任选一种); 7. 4连通区域的递归种子填充算法,和扫描线种子填充算法,要求种子点(x,y)可交互输入)。 8. 简单三维图形系统:凸多面体的建模、透视投影,隐藏面的消除及基本图形变换(平移、旋转、缩放)。 9. 交互式Bezier曲线的输入绘制程序实现 -1. So an integrated graphical interface procedures, which call for each operation subroutine. 2. Calling the painting point function, with DDA, the midpoint algorithm painting line and the midpoint algorithm and France Circle and the positive and negative parabola. 3. Interactive 2D linear intersection : If there intersection with a solid circle indicates Nodal and writing to demonstrate its coordinates. 4. Using 2D animation graphics transform algorithms to achieve the specified physical translation, rotation and scaling. (Including walking and cycling around the fixed point of rotating objects from the rotating animation.) 5. Line cutting and polygon clipping algorithm to achieve the animation demo. (Two segments cutting algorithm and H-S-by-side polygon clipping algorithm) polygon clipp
Platform: | Size: 108711 | Author: 张斌 | Hits:

[Other resourceBOOL2D

Description: Java语言实现任意复杂二维多边形的并交差等图形布尔运算并显示-Java language arbitrary complex 2D polygon graphics and other storage facilities and Boolean operation shows
Platform: | Size: 14799 | Author: 王大力 | Hits:

[GDI-Bitmapgraph2dapp

Description: 使用Java书写的图形学2D程序集合(可以用JCreator3.5编译),程序包括交互式编辑,常用曲线(抛物线,三次参数样条,Beizer,B样条),还有多边形填充,2D旋转和字体示例-written in Java 2D graphics procedures set (which can be used JCreator3.5 compiler), including interactive editing procedures, common curve (parabola, the three parameters of the sample, Beizer, B-Spline), and filled polygon, 2D rotation and font sample
Platform: | Size: 59392 | Author: 徐林 | Hits:

[Graph Drawing图形的生成

Description: 实现二维基本图元直线段生成的基本算法(DDA,中点法,Bresenham)实现二维基本图元圆弧/椭圆圆弧生成的基本算法(中点法)实现对线型线宽的属性的控制实现二维多边形扫描转换的扫描线算法实现二维多边形扫描转换的边缘填充算法或栅栏填充算法实现二维连通区域填充的扫描线种子填充算法(四连通或八连通)实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法-basic 2D linear map of the yuan generated by the basic algorithm (DDA, the midpoint method, Bresenham) basic 2D map yuan Arc/elliptical arc generated by the basic algorithm (midpoint) to achieve linear linewidth control of the attributes of 2D polygon scan conversion algorithm scanning 2D polygon scan conversion Edge geo-filling algorithm fence or filling algorithm regional connectivity filled two-dimensional scanning lines seed filling algorithm (four or eight connectivity connectivity ) 2D linear cut of the Cohen-Sutherland cutting midpoint segmentation algorithm and cutting algorithm
Platform: | Size: 228352 | Author: 张伟 | Hits:

[2D GraphicToyCAD

Description: 简易的2d CAD.有很详细的注释。 实现了画圆,线,矩形,多边形,颜色,镜像,删除,缩放。 -simple 2d CAD. Very detailed comments. To achieve the Circle, line, rectangle, polygon, color images, delete, zooming.
Platform: | Size: 197632 | Author: 段鹏久 | Hits:

[OtherPolyClipDemo1

Description: An article on 2-D Polygon Clipping with the source code-An article on 2-D Polygon with the Clipping source code
Platform: | Size: 57344 | Author: | Hits:

[2D Graphiccompass

Description: 2D绘图程序。采用向量代数实现多边形形状的移动变换管理,可绘制任意方向-2D mapping procedures. Using vector algebra polygon shape to achieve the movement transform the management and mapping arbitrary direction
Platform: | Size: 28672 | Author: 马耀飞 | Hits:

[2D GraphicBOOL2D

Description: Java语言实现任意复杂二维多边形的并交差等图形布尔运算并显示-Java language arbitrary complex 2D polygon graphics and other storage facilities and Boolean operation shows
Platform: | Size: 14336 | Author: 王大力 | Hits:

[Game Enginejava2d

Description: java2d游戏引擎 Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines Restituion and Friction Fixed, Elastic and Loose Joints Angluar Velocity/Momentum Simple API Quad Tree Collision Gideon Smeding s Polygon Support Added! Resting Body detection added! (alpha) -java2d game engine Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines Restituion and Friction Fixed, Elastic and Loose Joints Angluar Velocity/Momentum Simple API Quad Tree Collision Gideon Smeding s Polygon Support Added! Resting Body detection added! (alpha)
Platform: | Size: 88064 | Author: zb | Hits:

[Picture Viewerpic

Description: 源码简介: 这是我上图形学实验课时写的程序,实现了以下功能: 第一次作业:(第一课时) 要求:用Bresenham算法画出一个多边形,然后用扫描线填充 第二次作业:(第二课时) 要求:二维空间变换 第三次作业:(第三、四课时) 要求:三维空间变换及投影 第四次作业:(第五,六课时) 要求:Cohen_Sutherland裁剪,梁友栋-Barsky裁剪,裁剪开窗算法,多边形裁剪。 第五次作业:(第七,八课时) 要求:Hermite曲线,Bezier曲线(几何作图算法,分裂法),B样条曲线分段算法。 -Source Description: This is my experiment on the Graphics class to write the procedures, to achieve the following functions: the first operation: (first class) requirements: using Bresenham algorithm to draw a polygon, then the second scan line fill operation: (second class) requirements: the third two-dimensional space transform operation: (third and fourth class) requirements: three-dimensional projection transformation and the fourth operation: (fifth and sixth class) request: Cohen_Sutherland cutting, You-Xin Liang Dong-Barsky Clipping , cutting window algorithm, polygon clipping. Fifth operation: (seventh, eight hours) to request: Hermite curve, Bezier curve (geometric mapping algorithm, secession law), B-spline curve algorithm subparagraph.
Platform: | Size: 69632 | Author: 罗森 | Hits:

[Special EffectsConvex_Hull_Algorithm

Description: 由一堆离散点,自动生成它的最小外包多边形,及凸壳。-By a bunch of discrete points, it is automatically generated out of the smallest polygon, and the Convex Hull.
Platform: | Size: 5120 | Author: 荆凯旋 | Hits:

[Algorithmconvex

Description: C++ code. Realization of an algorithm for finding an 2D convex hull polygon for input set of 2D points (with glut).
Platform: | Size: 1780736 | Author: bob stan | Hits:

[Graph program2D_Poligon_Drawer-Animato_demo

Description: 二维Poligon抽屉动画 我开始设想的方式来建立一个二维多边形动画的想法。首先,我需要一个好东西记住我的图形。这篇文章是基于这样我可以记住一些二维图形。我选择一个非位图的方法。这是因为,我希望有一个快速和简单的方法来我的动画图形。所以,我选择一个二维向量的方法。在这篇文章中,我提出的(简单)结构我选择了代表我的图形和动画它。我建议也是一个图形编辑器来生成二维图形,一个工具,用于创建动画的图形工具。 EXE和建议的来源是在所提供的下载。 -I started thinking of the way to build a 2D polygon animator. First of all, I needed a good stuff to memorize my graphics. This article is based on the way I can memorize some 2D graphics. I choose a non bitmap way. This is because, I want a fast and simple way to animate my graphics. So, I choose a 2D vectorial approach. In this article, I propose the (simple) structures I chose to represent my graphics and to animate it. I propose also a graphic editor to generate 2D graphics, and a tool to create animation from the graphics tool. The proposed exe and the source is in the provided download.
Platform: | Size: 81920 | Author: 胡七 | Hits:

[Algorithminside

Description: 判断点是否在点群形成的多边形范围内,点群排列需要闭合- The purpose of this function is to indicate whether a specified 2D point is inside (returns a 1) a specified 2D polygon or outside(returns a 0).
Platform: | Size: 2048 | Author: 刘鲁霞 | Hits:

[matlabpolygon

Description: 可用于二维多边形网格的形成,先形成三角形网格,在此基础上形成多边形网格。-It can be used for generating 2d polygon mesh. The triangular mesh is first constructed, based on which, the polygon mesh is formed.
Platform: | Size: 6144 | Author: 龙湘云 | Hits:

[OtherThe Gravity Anomaly of a 2D Polygonal Body

Description: 该文档中详细介绍了一种求解任意多边形重力异常的方法(In this document, a method for solving the gravity anomaly of a arbitrary polygon is introduced in detail.)
Platform: | Size: 669696 | Author: matlab彻 | Hits:
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